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For honor warmonger
For honor warmonger











  1. #For honor warmonger pro
  2. #For honor warmonger free

If both the Warmonger and the opponent spam attacks after Poisoning Wallsplat, this results in a trade instead.

  • Trade in the Splat: While it’s tempting to make a follow-up after Poisoning Wallsplat, this is extremely unadvisable.
  • The Warmonger pins the target onto a wall and slashes with the Claw, dealing additional damage.
  • Poisoning Wallsplat: If executed in rance of a wall, Vicious Impale gets a special follow-up.
  • for honor warmonger

    #For honor warmonger pro

    RELATED: For Honor: Pro Tips For The Vanguard Class Various elements remain in play for Vicious Impale, depending on the situation: Thanks to the Vicious Impale (Parry + Guardbreak), a parrying Warmonger can impale an opponent and drag them across the battlefield. When they notice an enemy roll away from the Preying Claw, cancel the Claw in Level 2 and follow up with a Forward Dodge attack.Īside from ordinary Parries, the Warmonger has a special maneuver they can pull off right after parrying an enemy.

  • Punish Rollers: Warmongers who face rollers can use Preying Claw to punish them.
  • #For honor warmonger free

    Enemies who get to Dodge or Backwards Dodge Level 1 or Level 3 Preying Claw will get a free Guardbreak. Guardbreak Disadvantage: While Preying Claw is unblockable, it remains dodgeable.This option makes Preying Claw suitable for situations where multiple enemies surround the Warmonger. Target Swapping: Players who pull off a Preying Claw can switch targets for the Guaranteed Light or Guaranteed Heavy.Warmongers also have the option to cancel the Preying Claw at the last second.Īside from charges, the Preying Claw also has unique factors that players can capitalize on to maximize its use in combat: Level 3: When hit, the Level 3/Full Charge Preying Claw gives a Guaranteed Heavy with Hyper Armor.Level 2: Warmongers have the option to let go of the Preying Claw if the enemy is moving around.Level 1: When hit, the Level 1 Preying Claw gives a Guaranteed Light Attack.The Preying Claw possesses three charges, or Levels, that grant different effects depending on how they’re used: Here's what players should know about it: Charges What's more, its chargeable nature makes it a much deadlier attack when timed properly. Since it can come from multiple directions, Preying Claw is already annoying as a Guardbreak ability. One of the Warmonger's most integral attacks, the Preying Claw (Light OR Forward/Sideways Dodge, Guardbreak) is an unblockable attack that can easily interrupt an opponent’s momentum. Beast Of Prey (Sideways Dodge): Left OR Right + Space, Heavy.Prey Upon (Forward Dodge): Forward + Space, Heavy.On The Prowl (Running Attack): Forward, Heavy.When mastered, a Warmonger can feint attacks into these chain starters or regain control in combat with an unexpected combo. It’s important to note that the Warmonger’s Heavy Finishers have Hyper Armor, meaning they cannot be interrupted before impact.Īs with other Heroes, the Warmonger possesses chain starters, which can lead straight into a Light chain or a Heavy finisher. The Warmonger comes with four chains, all of which remain essential to their core playstyle. When done correctly, the Warmonger can outplay opponents with chains easily.

    for honor warmonger

    Instead of relying on chains to score hits, the Warmonger needs to understand when to switch chains to maintain the rhythm of the fight. Given the Warmonger's ability to adjust to any situation, players need to get familiar with their chains early on. Contrary to Zones, On The Prowl also hits from the right. On The Prowl (Running Attack): Considered the Warmonger’s running attack, On The Prowl also counts as an initial Heavy when used in chains.

    for honor warmonger

    The Warmonger’s Zones come from the left, which may matter in terms of defense. As such, they’re applicable as an initial Heavy attack when it comes to chains. Zone Attacks: Despite the hefty 40 Stamina cost and low damage, all Zones are considered Heavy attacks.Heavy Attacks: Top Heavies deal more damage compared to side Heavies, regardless of whether they’re initial or finisher attacks.When used on ledges or cliffs, enemies hit with a chain Light may end up falling to their deaths. Initial Lights have a small hitstun, whereas chained Lights have medium hitstun. Light Attacks: While low in damage, all Light attacks are enhanced and share a hitstun property.However, the Warmonger’s attacks have special properties that greatly influence the way their chains work. Most combat in For Honor relies on players timing and experimenting with Light, Heavy, and Zone attacks alongside Dodges, Blocks, and Parries.













    For honor warmonger